Pokémon Solastella
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May 17, 2012, 2:40am



Welcome to Pokémon Solastella
site information

It takes a long time to reach the Solastella region - a paradisiacal archipelago that lies in some obscure corner of the Pokemon world.

Deep in this idyllic chain of islands, fringed with sandy beaches, you can find something beyond just a place. The Solastella region is instead a place to discover yourself and others. Who will you be? Who will you become? Are you ready to visit Solastella and see where the trade winds will take you?

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Want to apply? Click here to go to our Affiliates and Advertising Board and follow the instructions in the “Affiliates” thread.
staff members

Grazioso, First Minister
Hey there! My name’s Grazioso. I’m the First Minister and founder of the Solastella Region. Thank you for dropping by to the Solastella Region - we’re constantly doing our best to make it a loving, caring community for all our members! Be sure to check out the new “delivery !!” skin, and also check out the staff applications board!

Zom, Minister
Howdy folks! :] Hope you enjoy your stay at Solastella. If you've got any questions, feel free to hit me up on the cbox or send a PM! I don't bite too much, promise. Only a little. Just a nibble.

Other Staff


Pokémon Solastella :: Home
Forum NameTopicsPostsLast Post
Miranda Island
[ ]Visitor’s Centre (2 sub-boards)
This is the first place that you’ll encounter on your travels in Solastella. The centre is filled with information for new trainers, and it contains the answers to many of the questions one may have about the site mechanics. It also contains the Charter, which has a list of the rules of the region - break these at your own peril!
1313on Jan 21, 2012, 6:35pm
by ➤ GRAZ !
in Legislation
[ ]Solastella Gazette
The Solastella Gazette’s offices are only a few miles away from the Legislative Assembly, and the reporters here are never far from the latest scoop. The news published here is completely IC, and if you like, you can even apply to be a reporter and write an article or two!
1111on Feb 25, 2012, 4:16pm
by ➤ GRAZ !
in Dual Pressures Push So...
[ ]Compendium
A treasure trove of information about Solastella, its people and its Pokémon. Find out about everything from the climate to the gym leaders~
55on Jan 29, 2012, 12:27am
by ➤ GRAZ !
in Parsus (La Parsu’eil)
[ ]Legislative Assembly (2 sub-boards)
Deep in the heart of Miranda Island, which lies alone at the centre of the constellation of islands dotting the rich blue sea, is the Legislative Assembly building, where the esteemed of the region regularly meet to discuss matters of law and the court.

Access to all mods and above
1150
[ ]Halls of History (6 sub-boards)
The Halls of History contain written records of every event in the history of Solastella
19149on Mar 1, 2012, 6:15pm
by ßukowski
in | 01 |'' oh, ocean, y...
Out of Character Discussion
[ ]General Board (5 sub-boards)

Moderator: ➤ GRAZ !
29237on Mar 24, 2012, 7:46pm
by ➤ GRAZ !
in Ollo?
[ ]Recruitment Centre (1 sub-board)
The recruitment centre is where we accept applications to join the staff of Solastella - come along and apply and make the site even better than it is now! We always need mods, so there’s a good chance you’ll be accepted if you’re active, literate and generally not a meanie-bo-beanie.
816on Feb 25, 2012, 6:27pm
by ➤ GRAZ !
in Buk's Bang-up Bid for ...
[ ]Affiliates/Advertise (2 sub-boards)
This is the board you should go to if you’d like to affiliate with us or just advertise your site. Though we do have some guidelines on the sites we will affiliate with/allow to advertise here, we’re generally well-mannered, so don’t be afraid!
6371on May 2, 2012, 8:25pm
by Lunar
in LUNACY FRINGE
Isle of New Beginnings
[ ]Ideas Hall
A new beginning doesn’t just have to be a new character or a new story, it can be a new idea for the site - if you’ve got one that you’d like to suggest, come over here and bring it up. It’ll then be discussed and taken up to staff if necessary. Likewise, you can ask for assistance if you’re unsure of anything.
219on Dec 12, 2011, 1:39pm
by Seas
in All I want for Christm...
[ ]Character Hall - 1 Viewing (1 sub-board)
The Characters Hall on the Isle of New Beginnings is where all the creatives in Solastella come to create new characters to fill the stories they weave together. The Character Hall is also responsible for quality control, making sure that new characters are in-depth enough to do justice to their writers. There are a number of people in the Hall that will help you to improve your character where they feel it may be possible, as well as approve your character for use in Roleplay on Solastella.
2797on Mar 9, 2012, 10:36pm
by ♥cherri♥
in Destiny Aamira
[ ]Moderator Hall
Sadly, sometimes a new beginning involves getting a new mod for your thread. If you feel that things aren’t working out with your current mod, they are no longer able to mod for you or they have not replied for more than three days, you can post here asking for a new mod. We’re sorry things didn’t work out, but we hope you will be very happy with your new roleplaying partner.
11on Feb 16, 2012, 1:17am
by ➤ GRAZ !
in Mod Hall Rules
[ ]Plot Hall
Next to the Character Hall is a rather ... err, nefarious looking building, where plotters meet to plot. What are they planning, I hear you ask? Assassinations? Coups? Black-market trades? Nope- they’re plotting stories, and you can too! If you want to set up a meeting with some other people, so that you can get some socialising and RPing done all that once, this is the place to go.
353on Feb 23, 2012, 8:55pm
by Seas
in I AM THE SEA MONSTER.
Twin Isles
[ ]Romulus Isle
The first stop on your Solastella Journey, Romulus Isle is home to the main Port of Solastella, along with Solastella Region Pokémon Laboratory, where you can collect your first Pokémon and trainer card. The Island is pretty sparse apart from the lab, but it is filled with meadows and grassy plains. The beaches here are legendary, but there’s no time for dallying here - the rest of the archipelago awaits!
530on Mar 9, 2012, 10:27pm
by ♥cherri♥
in ♡1♡ The Da...
[ ]Verda Bridge
Verda Bridge is the first ‘route’ of the Solastella Region. A brick bridge elevated to approximately 150 metres, its long flowing arches date back to classical times. Spanning the gap between Romulus and Remus Isles, it features a walkway for trainers underneath a motorway that primarily services vehicles travelling to and from the lab. The public walkway is filled with foliage and shrubbery - trees and vines snake around white brick pillars, making for a pleasant stroll on a sunny day - relatively expansive, this can sometimes feel more like a park than a bridge - not only does it offer great panoramas of the ocean, it is home to a wide variety of pokémon!
1192on Apr 25, 2012, 2:28pm
by Seas
in Please And Thank You
[ ]Remus Isle (2 sub-boards)
Remus Isle is home to the village of Remus, which is the largest settlement on the Twin Isles. It is a relatively small village, but it is renowned for it’s sunny climate and seaport - from here it is possible to move to the other islands in the Solastella Region. The island itself is also home to the first Gym that trainers will have to defeat in their journey to conquer the Solastella League!
22on Oct 24, 2011, 2:34pm
by ➤ GRAZ !
in Remus Contest Hall Inf...
Sphinx Island
[ ]Sphinx Canyon
This Canyon is filled with sparse vegetation and dry winds. Searing hot during the day, freezing cold during the night, the easiest way to traverse it is as quickly as possible. Occasionally, a waterfall or oasis will provide respite from the dusty dryness, but the desert canyon is a necessary evil. Occasionally, the monolithic sides of the canyon will give way to a small cave, but otherwise the Canyon is straight and narrow. Boulders from above frequently fall below - watch your head!
00
[ ]Menes City (2 sub-boards)
Menes City is the glittering jewel in the crown of Sphinx Island. Fiercely proud of its heritage, the city is filled with archaeological treasures, whilst juxtaposing them with gleaming skyscrapers. At night, the city really comes to life, filled with lights which illuminate the dark, empty desert. The city itself is built on the River Menes, and this has allowed it to flourish, promoting agriculture and trade with the rest of Solastella. Feel free to enjoy yourself in this city, but mind you don’t get sidetracked, the pleasures of the city have ensnared many before, and this is one honeypot you don’t want to get caught up in!
22on Jan 14, 2012, 11:33am
by ➤ GRAZ !
in Menes Contest Hall Inf...
[ ]The River Menes
The River Menes is a huge snaking artery, carrying the lifeblood of the entire island. The waters in this river bring fertility to its flood basin, as well as allowing Pokémon and humans alike to thrive in its ample wake. At the end of the river is Sphinx Island Trade Port, which can only be accessed by following the river’s snaking path from Menes City. This can either be done on foot - many roads follow the date palm-fringed riverbank - or, for a small fee, via motorboat. The challenges one will face along this river range from floods and sinking sand to the dangerous river Krookodiles!
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Marsmonte Island
[ ]Marshtown (2 sub-boards)
Marshtown is the smaller of the two settlements on Marsmonte Island, which is the largest of the specks of land that makes up the Solastella Region. It is a medium sized coastal town, known for its various fisheries. The Fisherman’s Store here sells Rods which allow trainers to fish for Pokémon in water areas, though most of the town is surrounded by thick mangrove swamps and rainforest. The small town is also home to the third of Solastella’s Gyms. The citizens of Marshtown have an intense and bitter rivalry with their brothers in Sierraville.
22on Jan 14, 2012, 9:53pm
by ➤ GRAZ !
in Marshtown Gym Information
[ ]Marsmonte Forest
Beware Marsmonte Forest, for it is more than your way that you might lose within it. The jungle is constantly drenched by torrential rains, which make it a breeding ground for Grass- and Bug-types. Though there are a few dirt paths through the forest, you’re largely on your own in this huge mess of vines and water. A few ruins lie in the centre of the forest, temples from an ancient civilisation, but thankfully it’s easy to work out which direction one should travel next - uphill. Eventually, the forest peters out, and the last stretch of this route is in fact a mountain path, only sparsely populated with trees, that leads to the large mountain city of Sierraville. From this pathway, it is easy to see stunning views of the forest, and from the sight of the tiny Marshtown in the distance, impress upon oneself the sheer scale of the journey one has taken through the forest...
00
[ ]Sierraville (2 sub-boards)
Being so high up, Sierraville has a rather more temperate climate than the other parts of Solastella, which are subtropical havens of sun and sand. It frequently snows here during the winter, though it is warmer further down the mountain. The rocky city is home to large, imposing buildings that are largely wrought from iron. It is home to huge spiralling towers and walkways, which culminate in a huge observatory, where it is possible to get a Star Chart and access to some mysterious islands. Here, the penultimate gym in Solastella can be found. Being landlocked, Sierraville does not have any ports, and instead conducts most of its trade by air, using huge airships. It is possible to take one of these balloons to the Isle of Bracken, if you can stand the heights!
22on Jan 16, 2012, 6:35pm
by ➤ GRAZ !
in Sierraville Gym Inform...
Isle of Bracken
[ ]Dempe Caves
The Isle of Bracken is a harsh and formidable place, with sharp rocks bounding harsh, dark cliffs. Impossible to approach safely via the sea, the Air Transport Service from Sierraville will take you to the edge of this island, from which you can enter the Dempe Caves. These caves are treacherous, filled with dark creature and sharp rocks, but by traversing your way through the deep caves, you can eventually arrive at Bracken Outpost. The caves are devoid of plant life, though they are constantly filled with a humid dampness. Moss and lichen abounds, but beware that you don’t mistake that soft thing under your fingers for simple fungus when in fact it’s the fur of something more inclined to bite...

The Isle of Bracken may only be approached via Air, either through Fly or the Air Transportion Service from Sierraville
00
[ ]Bracken Outpost (2 sub-boards)
It’s unfair to call Bracken Outpost a ‘town’ or ‘village’ or even a ‘hamlet.’ In reality, it’s just a small collection of houses, collected at the end of this tower. Mostly these houses are filled with workers on the UTS, for which Bracken town is one of only two terminuses.

The only other place of note in Bracken Outpost is the gym.
22on Jan 14, 2012, 12:03pm
by ➤ GRAZ !
in Bracken Contest Hall I...
Gloriana Tower
[ ]Underwater Train Service
The only way to get into Gloriana Tower is underwater, by taking this deluxe amphibious train from Bracken Outpost. Though Bracken Outpost itself is horribly sparse and desolate, the UTS is a wonderfully furnished, with chintzy chairs and chandeliers. Many of the trainers here will try and battle other potential challengers, so be prepared - if you can hold your own, however, you’ll eventually make it to Gloriana Tower proper, and the Solastella League is yours for the taking!
00
[ ]Gloriana Tower: Solastella League
The tower rises above the ocean, completely unbounded by land. The foundations run deep and old. This is the home of the Solastella League. Once you enter through the hidden train tracks at the base of the tower, the train starts its ascent spiralling up and up. The terminus is actually half-way along the tower, which is completely unassailable. From here, you can access a Pokémon centre and mart, stocking up before the most difficult challenge of your life. Four rooms, each higher than the previous, await you - inside are the toughest trainers in Solastella. Are you ready? Let the challenge begin!
00
Protos Isle
[ ]The Protos Vineyards
Rows upon rows of elegant grapevines line grassy hills in the more picturesque side of Protos Isle. This grassy shrubbery is verdant and blooming with life, taking advantage of the Mediterranean climate that Protos Isle enjoys. The Vineyards frequently export across Solastella, while its fruit orchards make it a home for berries and fruit.
00
[ ]Mt. Protos
Mount Protos is a teenage mountain with a temperament to match - violent and shuddering, it’s prone to unpredictable eruptions, though for the moment it appears to be dormant. The mountain is full of sheer crags and steaming sulphur pits - which worsen as you ascend towards the summit. Geysers burst from time to time, sending jets of steam into the air, but jets of steam are better than lava, right?
00
[ ]Lava Falls
The crater of Mount Protos is constantly alive, showing just how organic the seemingly sleepy peak is - rivulets of lava flow through constantly from the peak, with the constant drying of the lava creating archways and tunnels, there’s a whole hidden network of passageways here, which are regularly frequented by fire-type Pokémon. The temperatures here often exceed hundreds of degrees Celsius, but the heat is a small discomfort for those who are truly determined to reach the fire Pokémon that lie here.

The Lava Falls may only be accessed once Mt. Protos has been completed
00
Spice Islet
[ ]Spice Meadow
Sweet aromas and scents waft freely across the spice meadows, which is filled with all sorts of exotic plants and herbs. Because of their different blooming cycles, the meadow can vary greatly in fragrance over the course of the year, though it is perennially green. A few trees complete the picturesque grassland, while in the grasses and shrubbery provide ample habitat for a whole array of Pokémon. At the centre of the island is Spice Rock, a huge monument which is said to have a special effect on some Pokémon!
11on Feb 27, 2012, 7:02pm
by ➤ GRAZ !
in Act Two: The Stowaway ...
[ ]Lake Parsus
Lake Parsus sits glittering in the sunlight in the centre of Spice Islet. It’s clear, cool waters make it ideal as a fishing or vacation destination. You can either wander the coastline and the few houses that dot the edge of the lake or travel via a free row-boat out into the lake itself. The Pokémon in the lake are relatively used to humans compared to some other, more wild, parts of Solastella, so they are generally friendly - mind you don’t find something worse hiding in the deep, though!
00
[ ]Mausolea Hill
Mausolea Hill rises out of the centre of Lake Parsus as though it was just another island rising out of the sea. It is an ancient and sacred burial site, and it is filled with graves and crypts. There’s something peaceful about the silence that pervades it, though you wouldn’t want to be trapped on the island when night falls - as the mist over the lake thickens into fog, cackling voices and glowing lights betray incorporeal (and sometimes belligerent) forces at work.
00
Hummingbird Lagoon
[ ]Hummingbird Lagoon
Hummingbird Lagoon is a gorgeous, calm blue atoll filled with jewel-like islands, while the clear blue waters show rich and diverse corals hiding below in a stunning reef. Although the corals make it hard to access via boat, you can explore Hummingbird Lagoon if you have a Pokémon with Surf. Relax on one of the islands or go swimming in the water - or dive deeper and see what the ocean hides!
00
[ ]Hummingbird Reef
If you have a Pokémon with Dive, you can access this underwater world, filled with gorgeous caves and a variety of Pokémon. The sunlight reflects off the scales of gleaming fish and fills the world with wonder. Anything is possible here, but beware nightfall, for more dangerous predators stalk the reef then!

Hummingbird Reef may only be accessed once Hummingbird Lagoon has been completed
00
[ ]S.S. Kain
This sunken ship sits in the centre of Hummingbird Reef, having fallen long ago - though it is now mostly abandoned, having been reclaimed by nature, the claims that this pirate ship may once have been filled with gold frequently attract divers searching for something special. You need a Pokémon with Dive to be able to survive down here, but who knows what you may find, if you look inside this bygone ship...

The S.S. Kain may only be accessed once Hummingbird Reef is completed
00
[ ]Dream Isle
The Dream Isle appears differently to each person that explores it and differently each time they do, just like a dream. It vanishes and appears at will, only discoverable by those that seek it. The rare island, forever shifting in nature and unplottable on any map, is home to a variety of Pokémon and habitats - all of whom seem to be different from the norm...
11on Aug 26, 2011, 3:48pm
by ➤ GRAZ !
in Dream Spring
Cryo Rock
[ ]Cryo Cliffs
There is the hint of danger in the high, striking cliffs of Cyro Island. Perhaps it is the jagged peaks that appear to have taken over the sky, or possibly it is the many places where the shale has broken down into sharp pieces.Breathtaking views and flying-type Pokémon can both be found here, but it will not be easy to find either. The cliffs, which descend all the way to sea level are often buffeted by choppy waves - thin, winding paths are the only way to ascend them; though years of erosion have made them steep and often little more than ledges against the rock face. Mind you don’t fall!
00
[ ]Cryo Steppes
Far above the sea lays the Cryo Steppes. The gentle slopes of these hills fill most of the island, and could even be considered the centerpiece of Cyro Rock. They are always covered in deep snow, except for rare occasions in the summer when the warmth is enough to melt the snow and allow small, delicate flowers to bloom on the uncovered ground. This is often the view seen from the Cyro Cliffs. Though the peaks of the cliffs themselves fringe the vast fields, from the centre, they are often hard to see - perhaps that has more to do with the gentle snow than anything else though...
00
[ ]Chemical Processing Plant
The Chemical Processing Plant is an abandoned, sprawling building hidden within the hills. It is empty except for the various Pokémon who have made it their home. A bygone product of a more industrial era, local opposition to siting the plant on a more populated island led to it being placed here, on the most barren island of them all. The three levels are filled with the broken glass from the windows that were once there and the rotting wood of desks and chairs. Sunlight and snowflakes drift into the rooms in the day, and most nights the moon will provide enough light to explore it. On the first floor there is a rusty door near the stairs, which leads to the basement, the place where the scientists who used to live there kept everything they wanted hidden.
00
Acero Isle
[ ]Acero Beach
A perfect beach, filled with soft, fine white sand and an assortment of seashells. The ocean itself always appears a beautiful teal colour, and the waves are never small. It is sunny throughout the year, making it a favorite vacation spot, for Pokémon as well as humans. There is a well-known resort near the mountain that offers rich food, tour guides, and a comfortable place to sleep. The fertile slopes of the mountain, pristine mountain air and sparkling beaches make it the ideal place to relax, as do the advanced spa treatments and herbal massages on offer. It can be a little pricey, though...
00
[ ]Solenoid Caverns
The caverns underneath the mountain of Acero Isle have a deep darkness that dims any light brought inside. There are paths through them, created by the long gone rivers that carved through the dusky blue stone. Echoes are common because of the large rooms that are found in the paths. It is rumored that precious metals can be found here, which has made them a prime spot for mining companies and simultaneously brought great wealth to Acero Isle. During earthquakes, the metals vibrate at a unique frequency, giving these caverns the sobriquet of the ‘Singing Caves’ - though if you’re in the middle of an earthquake, it’s not best to be a mile into a cavern complex!
00
[ ]Ferroworks
The Ferroworks are an enormous factory that is no longer used. There are rooms that are the size of houses, and completely empty, making it a good place to visit if you want to be alone. Mines and smelting houses can be found here. Most of the metal found is beginning to rust, but in the rooms near the center of the factory you can find molten steel, kept perpetually heated by a generator deep in the heart of the mountain. Taking advantage of geothermal heat, it is able to melt down scrap metal into ingots without the need for much human intervention. What’s left of the Ferroworks is purely automated - a boat stops by every week or so in order to collect the metal. Let’s hope there’s no truth to those horror stories of people falling into the flowing steel vats and ending up as part of a Menes City skyscraper, though.
00
Trainer Centre (Visit Whenever)
[ ]Bazaar
This is a place to buy and sell. Some of the things in the Bazaar are typical, some of them oddities, but it’s a vital stopping point for anyone interested in their Pokémon journey!
432on Mar 7, 2012, 9:41pm
by ßukowski
in Boat Shop
[ ]Trainer’s Hall
These dojos are dotted around the islands of Solastella, and they’re the perfect place for trainers to meet up and battle other trainers. The exact building varies from island to island, but generally the room is a sparsely decorated hall filled with space and energy.
00
[ ]Community Hall
This place is responsible for all trades, giveaways and breedings that trainers want to conduct. Simply make a thread here with [TRADE], [GIVEAWAY] or [BREEDING] in the title and see what comes of it!
00


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The Solastella Disclaimer
This site is a pokemon fan site, and is in no way affiliated with Nintendo, Game Freak or the Pokémon Company. It is a place for members to RP purely because of how much they love the series. We do not claim to own Pokémon or its related trademarks, but posts, characters etc. are the intellectual property of their various owners. Thanks for visiting!
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News

February 2012,
Saturday 25th


The election is well underway now, and I urge you to vote. It doubles up as an activity check, so if you don’t vote, you will be deleted! This is to decide whether you would like Zom to be your new G-Mod, so it’s very important! The link to the election thread is here!

Ciao, Graz.
Gazette
DUAL PRESSURES PUSH SOLERE DOWNWARDS!

Markets are reacting with volatility to the eruption of Mt. Protos. As well as crippling the ability of Sierraville to transport goods by airship across the island chain, it has led to the implementation of the Emergency Response Plan, which automatically diverts funding and resources in the short term towards dealing with the crisis at hand. This has lead to investors fleeing the Solere, choosing to buy into the Parsenne.

Read the rest of the story: here

————

CRISIS: ERUPTION AT MT. PROTOS!

A crisis has erupted in North Solastella, with Mt. Protos reportedly experiencing its worst eruption for a decade. An explosion of roughly VEI 4.8 has been heard at the peak of the mountain, with smoke covering the normally picturesque island of Protos. 
All of the staff and inhabitants of the island, many of them connected to the tourism and wine industry, have been evacuated by the Emergency Response Airships in Sierraville, but the impact on trade from the capital remains to be seen as ashy clouds spread as far south as Miranda Isle.

Read the rest of the story: here

————

HARK THE HERALD ANGEL SINGS!

Agnes Herald has stepped in to strengthen the Parsenne after almost half a year of stagnation. She announced a rash of bold new regenerative measures, including a revision of Acero City’s stringent planning laws to allow for greater settlement and development.

Read the rest of the story: here

Want to write for the Gazette?
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Shiny/Restricted Pokemorphs are currently being ACCEPTED

Ticket last updated Thu 12 Jan 2012
Of The Month
Member

Zom
Zom has been one of Solastella’s members right from the very start. She’s always been there to offer her advice and assistance, and for that reason I’d like to take the opportunity to publicly praise her. Thank you for sticking with Solastella through thick and thin! She’s one of Solastella’s most prolific moderators, and her creativity and lucid writing style bring a practical yet composed flavour to threads she contributes to. Despite this, she stays in the background, quietly but surely making Solastella a better place.

You can view Zom’s profile here

Character

Joshua Fraz
Nope, not Jason Mraz, Joshua Fraz! He’s Split’s character and was accepted onto Solastella on the 11th of January 2011. He’s devilishly detailed, with a lone ranger personality that plays off perfectly with the wide open spaces of Solastella. Pensive and relaxed, he embodies the best of the islands - a place where you can find yourself and complete a spiritual and personal journey. His thirst for knowledge was what led him to Solastella in the first place, and he followed his heart as well as his head. Almost fluent in Solastellan, his adventure is just beginning, but if any character shows promise, you’re looking at him!

You can view Joshua’s profile here.

Thread

Tell Everybody
This thread, taking place on the beautiful but occasionally terrible Verda Bridge features Needles’s character Eva and is moderated by Graz. The thread is notable because it features the first wild shiny pokemon to appear on the islands, a Ralts that is hanging on for his life in the aftermath of a brutal storm. Needles’s writing in particular is top-notch, with vivid descriptions and an intrinsic emotional weighting that makes this a compelling read by any standards!

You can read the thread here.
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